Mental illness comes in many forms and is more common than you might think. No one is alone – many people don’t know exactly what they’re struggling with or are hesitant to seek therapy. Often, there’s a lack of knowledge about how to find a therapist or even where to start looking. Strive encourages people to take the first step. Our goal is to help young adults who rarely, if ever, address these issues build a better understanding of mental health.
Personal
Individually tailored to your unique psychological challenges and interests.
Reconnaissance
Tips and psychological education to enhance your personal well-being.
Exchange
Gain insights from other users about therapies and mental health conditions.
Reflection
Self-reflection to understand your emotions, behaviors, and their triggers.
In the onboarding process, the user is welcomed and introduced to all the key features of the application. After logging in, the user personalizes their experience by answering questions designed to offer relevant content in the educational area and assess their psychological challenges. Personalization also aims to establish communication with the user, ensuring they feel comfortable, safe, and understood.
When the user opens the application, they are greeted by a "buddy." Here, the user is reintroduced to some features and can immediately log an initial mood entry. This process is similar to onboarding, but it allows the user to specify a mood, such as "strongly negative," and an exact feeling, such as "depressed." After sharing information about their concerns and influences, users can also write a diary entry, either as text or in the form of a voice message. Additionally, it’s important for the application to ask the user about their desired mood in order to tailor tips and exercises even more specifically to their needs. Once the questioning is complete, the collected information is processed, and the user is presented with help in the form of exercises. The user can then choose one of three exercises and unlock it. This serves both as a reward system and as motivation to continue using the app and track their mood on a daily basis.
In the education area, the user will find personalized content based on the personalization they just completed. There is also another section where users can explore the rest of the app's topics at their own pace. These topics are divided into the following categories: Tips (Self-Care), Diseases, Types of Therapy, Therapy Referral, and Recommendations. The content is presented in the form of video-based stories, which are easy for users to consume—even in emotionally challenging situations. Subtitles for these videos can be displayed in text form at any time. Additionally, there are text-based stories that provide concise information and tips.
Here, users can find reports on the experiences of others with similar psychological issues who have already undergone therapy. Special attention is given to user safety by marking sensitive topics, such as suicide or trauma, with trigger warnings. Before publication, each post must be reviewed by the app's team to ensure the content is safe. Additionally, there is an upvote and downvote function, similar to the app "Yodel," where users can rate each post as good or bad. If a post receives a high number of downvotes, it will be deleted by the app's team.
In the mood section, users can view all their mood entries with detailed views. These are available in a daily, weekly, and monthly view. The color coding allows users to quickly see which days had a good mood and which days had a bad mood, helping them identify patterns. They also receive insights into mood patterns detected by the app, along with recommendations to contact a counselor if the mood remains negative for an extended period. The collected information can be exported by the user for later reflection with a therapist.
The user's general data is stored in their profile. Each user can choose an anonymous profile picture in the form of a color gradient and set an anonymous display name. Additionally, contact points, such as the "telephone counseling service," are included, which can be reached in case of an acute issue or suicidal thoughts to receive immediate assistance. The goal of the app is to always provide the quickest route to help.
The English language has become increasingly prevalent in the German language. As a result, the use of an English term primarily resonates with younger audiences. "Strive" is a word that, when translated into German, means "to strive for something" or "to make an effort." With this brand name, we aim to inspire users to address their own challenges and take proactive steps.
Since Strive targets young adults and students, users can be reached through public advertising at universities or referrals from family doctors. A brochure can provide essential information without delving too much into what users may be struggling with, as some individuals still feel a significant sense of shame surrounding this topic.
Although our app primarily focuses on depression, there is the potential to expand the content to cover other mental health conditions. To ensure safety and provide accurate information, a team of psychologists must be consulted.
We would like to thank all the interviewees who helped us bring this project to life, as well as the supervision of Prof. Hans Kraemer and Prof. David Oswald. This thesis was conducted in collaboration with Lucie Wittmer and Thang Nguyen at the Hochschule für Gestaltung, Schwäbisch Gmünd.